Example Font File
The following is an example setup for an Alias File to better demonstrate how to
put the above information into practice. Use the same format and fill in the appropriate
values given the information contained throughout the various documents to create Aliases for use in HCGE Game scripts.
;;;;;;;;;;;;;;;;;;;;;;
; Example Alias File ;
;;;;;;;;;;;;;;;;;;;;;;
:True ;When the text "_True" is encountered in any script will be interpreted as the value "1"
:1
:False ;When the text "_False" is encountered in any script will be interpreted as the value "0"
:0
:Value3 ;When the text "_Value3" is encountered in any script will be interpreted as the value "3"
:3
:AnotherAlias ;When the text "_AnotherAlias" is encountered in any script will be interpreted as the value "42"
:42
-EOF-